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Un Cfg destup de bun

In jos

Un Cfg destup de bun Empty Un Cfg destup de bun

Mesaj  LRm Joi Ian 27, 2011 10:22 pm

unbindall

name " nume "
echo "--+--+--+--+---+--"
echo "---== me ==---"
echo "--+--+--+--+---+--"

// _______________________ \\
// --= ( CoMeNzI LoGaRe AdMiN ) =-- \\
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ \\

setinfo _parola parola ta
admin_login parola ta

// _______________ \\
// --= ( GaMe SeTiNgS ) =-- \\
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ \\

bind "mouse1" "+attack"
bind "mouse2" "+attack2"
bind "mouse3" "needbackup"
bind "mwheelup" "+jump"
bind "mwheeldown" "+duck"
bind "w" "+cforward"
bind "s" "+cback"
bind "a" "+cmoveleft"
bind "d" "+cmoveright"
bind "shift" "+cwalk"
bind "ctrl" "+cduck"
bind "space" "+bhop"
bind "o" "buyequip"
bind "z" "radio1"
bind "x" "radio2"
bind "c" "radio3"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "v" "+voicerecord"
bind "b" "buy"
bind "r" "+reload"
bind "q" "lastinv"
bind "g" "drop"
bind "m" "chooseteam"
bind "f" "stopsound"
bind "~" "toggleconsole"
bind "`" "toggleconsole"
bind "/" "namecyc"
bind "tab" "+statusupdate"
bind "pause" "pause_"
bind "escape" "cancelselect"
bind "uparrow" "volup"
bind "downarrow" "voldn"
bind "leftarrow" "wep-l"
bind "rightarrow" "wep-r"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "0" "slot10"
bind "j" "say /rank"
bind "k" "say /statsme"
bind "l" "say /top10"
bind "e" "+use"
bind "p" "snapshot"
bind "F3" "demo"
bind "F4" "admin_chatmode"
bind "F5" "say The Bird of the Hermes is my name, eating my wings to make me tame. "

// _________ \\
// --= ( ScRiPtS ) =-- \\
// ¯¯¯¯¯¯¯¯¯ \\

alias d0 "developer 0;"
alias d1 "developer 1;"

alias w " wait; "
alias w1 " w "
alias w2 "w1; w1;"
alias w3 "w2; w1;"
alias w4 "w2; w2;"
alias w5 "w4; w1;"
alias w6 "w5; w1;"
alias w7 "w6; w1;"
alias w8 "w4; w4;"
alias w9 "w8; w1;"
alias w0 "w9; w1;"

alias ms1 "menuselect 1;"
alias ms2 "menuselect 2;"
alias ms3 "menuselect 3;"
alias ms4 "menuselect 4;"
alias ms5 "menuselect 5;"
alias ms6 "menuselect 6;"
alias ms7 "menuselect 7;"
alias ms8 "menuselect 8;"
alias ms9 "menuselect 9;"
alias ms0 "menuselect 0;"

alias "s1" "slot1"
alias "s2" "slot2"
alias "s3" "slot3"
alias "s4" "slot4"
alias "s5" "slot5"
alias "s6" "slot6"
alias "s7" "slot7"
alias "s8" "slot8"
alias "s9" "slot9"
alias "s0" "slot10"

alias "clr" "s0; w1; s0; w1; s0; w1; s0; w1; s0;"
alias +cforward "+forward; slot10;"
alias -cforward "-forward; slot10;"
alias +cback "+back; slot10;"
alias -cback "-back; slot10;"
alias +cmoveright "+moveright; slot10;"
alias -cmoveright "-moveright; slot10;"
alias +cmoveleft "+moveleft; slot10;"
alias -cmoveleft "-moveleft; slot10;"
alias +cjump "+jump; slot10;"
alias -cjump "-jump; slot10;"
alias +cduck "+duck; slot10;"
alias -cduck "-duck; slot10;"
alias +cwalk "+speed; slot10;"
alias -cwalk "-speed; slot10;"

alias +bhop "alias _special bhopp; bhopp"
alias -bhop "alias _special slot10"
alias bhopp "special; w; +jump; w; -jump"
alias bhop_ "bhop1"
alias bhop1 "alias bhop_ bhop0; bind space +bhop;"
alias bhop0 "alias bhop_ bhop1; bind space +cjump;"

alias demo "demo1"
alias demo1 "alias demo demo2; record demo1; developer 1; echo -=[ Recording demo no.1 ]=-; developer 0;"
alias demo2 "alias demo demo3; stop; developer 1; echo -=[ Stopped demo no.1 ]=-; developer 0;"
alias demo3 "alias demo demo4; record demo2; developer 1; echo -=[ Recording demo no.2 ]=-; developer 0;"
alias demo4 "alias demo demo5; stop; developer 1; echo -=[ Stopped demo no.2 ]=-; developer 0;"
alias demo5 "alias demo demo6; record demo3; developer 1; echo -=[ Recording demo no.3 ]=-; developer 0;"
alias demo6 "alias demo demo7; stop; developer 1; echo -=[ Stopped demo no.3 ]=-; developer 0;"
alias demo7 "alias demo demo8; record demo4; developer 1; echo -=[ Recording demo no.4 ]=-; developer 0;"
alias demo8 "alias demo demo9; stop; developer 1; echo -=[ Stopped demo no.4 ]-; developer 0;"
alias demo9 "alias demo demo10; record demo5; developer 1; echo -=[ Recording demo no.5 ]=-; developer 0;"
alias demo10 "alias demo demo11; stop; developer 1; echo -=[ Stopped demo no.5 ]=-; developer 0;"
alias demo11 "alias demo demo12; record demo6; developer 1; echo -=[ Recording demo no.6 ]=-; developer 0;"
alias demo12 "alias demo demo13; stop; developer 1; echo -=[ Stopped demo no.6 ]=-; developer 0;"
alias demo13 "alias demo demo14; record demo7; developer 1; echo -=[ Recording demo no.7 ]=-; developer 0;"
alias demo14 "alias demo demo15; stop; developer 1; echo -=[ Stopped demo no.7 ]=-; developer 0;"
alias demo15 "alias demo demo16; record demo8; developer 1; echo -=[ Recording demo no.8 ]=-; developer 0;"
alias demo16 "alias demo demo1; stop; developer 1; echo -=[ Stopped demo no.8 ]=-; developer 0;"

alias +statusupdate "+showscores; cl_showfps 1; net_graph 3; net_graphpos 1; stopsound; showbriefing; cheer; developer 0;wait;"
alias -statusupdate "-showscores; cl_showfps 0; net_graph 0; net_graphpos 3; drawradar; timeleft; slot10; developer 1; slot10;"




alias "wep-l" "setinfo lefthand 1; wait; cl_righthand 0;"
alias "wep-r" "setinfo lefthand 0; wait; cl_righthand 1;"

alias "volup" "vol02"
alias "voldn" "vol00"
alias "vol00" "volume 0; developer 1; ***Vol-MIN[__________]***; alias volup vol01; alias voldn vol00; speak zero"
alias "vol01" "volume 1; developer 1; ***Vol-10%[^_________]***; alias volup vol02; alias voldn vol00; speak one"
alias "vol02" "volume 2; developer 1; ***Vol-20%[_^________]***; alias volup vol03; alias voldn vol01; speak two"
alias "vol03" "volume 3; developer 1; ***Vol-30%[__^_______]***; alias volup vol04; alias voldn vol02; speak three"
alias "vol04" "volume 4; developer 1; ***Vol-40%[___^______]***; alias volup vol05; alias voldn vol03; speak four"
alias "vol05" "volume 5; developer 1; ***Vol-50%[____^_____]***; alias volup vol06; alias voldn vol04; speak five"
alias "vol06" "volume 6; developer 1; ***Vol-60%[_____^____]***; alias volup vol07; alias voldn vol05; speak six"
alias "vol07" "volume 7; developer 1; ***Vol-70%[______^___]***; alias volup vol08; alias voldn vol06; speak seven"
alias "vol08" "volume 8; developer 1; ***Vol-80%[_______^__]***; alias volup vol09; alias voldn vol07; speak eight"
alias "vol09" "volume 9; developer 1; ***Vol-90%[________^_]***; alias volup vol10; alias voldn vol08; speak nine"
alias "vol10" "volume 10;developer 1; ***Vol-MAX[_________^]***; alias volup vol10; alias voldn vol09; speak ten"


alias "+equipment-1.6" "buyammo1; buyammo2; buyammo2; buyammo2; hegren; defuser; flash; vesthelm; vest; sgren; flash;"
alias "-equipment-1.6" "clr;"

alias "+wepequip1-1.6" "buyammo1; hegren; defuser; flash; vesthelm; vest; flash;"
alias "-wepequip1-1.6" "clr;"

alias "+wepequip2-1.6" "vesthelm; vest; hegren; defuser; flash; sgren;"
alias "-wepequip2-1.6" "clr;"

alias "+gunequip1-1.6" "vest; buyammo2;"
alias "-gunequip1-1.6" "clr; slot2; w5; slot3;"

alias "+gunequip2-1.6" "hegren; flash; defuser; flash; buyammo2;"
alias "-gunequip2-1.6" "clr; slot2; w5; slot3;"

alias "+grenades-1.6" "hegren; flash; sgren; flash;"
alias "-grenades-1.6" "clr; slot3;"

alias "+vesthelm-1.6" "vesthelm; vest;"
alias "-vesthelm-1.6" "clr; slot3;"

alias "+bdefuser-1.6" "defuser;"
alias "-bdefuser-1.6" "clr; slot3;"

alias "+usp45-1.6" "usp; buyammo2; buyammo2;"
alias "-usp45-1.6" "clr; slot2; w5; slot3;"

alias "+glock-1.6" "glock; buyammo2; buyammo2;"
alias "-glock-1.6" "clr; slot2; w5; slot3;"

alias "+eagle-1.6" "deagle; buyammo2; buyammo2; buyammo2; +wepequip2-1.6;"
alias "-eagle-1.6" "clr; slot2; w5; slot3;"

alias "+ump-1.6" "ump45; +ammo1-1.6; vest; hegren;"
alias "-ump-1.6" "clr; slot1; w5; slot3;"

alias "+mp5-1.6" "mp5; +ammo1-1.6; vest; hegren; defuser;"
alias "-mp5-1.6" "clr; slot1; w5; slot3;"

alias "+awm-1.6" "awp; buyammo1; +wepequip2-1.6;"
alias "-awm-1.6" "clr; slot1; w5; slot3;"

alias "+scout-1.6" "scout; buyammo1; +wepequip2-1.6;"
alias "-scout-1.6" "clr; slot1; w5; slot3;"

alias "+lightassaultrifle-1.6" "famas; galil; +wepequip1-1.6;"
alias "-lightassaultrifle-1.6" "clr; slot1; w5; slot3;"

alias "+heavyassaultrifle-1.6" "m4a1; ak47; +wepequip1-1.6;"
alias "-heavyassaultrifle-1.6" "clr; slot1; w5; slot3;"

alias "+scoutassaultrifle-1.6" "aug; sg552; +wepequip1-1.6;"
alias "-scoutassaultrifle-1.6" "clr; slot1; w5; slot3;"

alias "+ammo1-1.6" "primammo; slot10;"
alias "-ammo1-1.6" "clr; slot10; clr;"

alias "+ammo2-1.6" "secammo; slot10;"
alias "-ammo2-1.6" "clr; slot10; clr;"

// ___________ \\
// --= ( BuY MeNu ) =-- \\
// ¯¯¯¯¯¯¯¯¯¯¯ \\

bind mouse3 needbackup;
bind kp_pgup +gunequip1-1.6;
bind kp_ins +gunequip2-1.6;
bind kp_end +eagle-1.6;
bind kp_downarrow +usp45-1.6;
bind kp_pgdn +glock-1.6;
bind kp_home +mp5-1.6;
bind kp_leftarrow +lightassaultrifle-1.6;
bind kp_5 +heavyassaultrifle-1.6;
bind kp_rightarrow +awm-1.6;
bind kp_enter +equipment-1.6;
bind kp_home hegren; flash;
bind kp_uparrow vest;
alias "namecyc" "name_02;"
alias "name_01" "alias namecyc name_02; name nume1 ;"
alias "name_02" "alias namecyc name_03; name nume 2;"
alias "name_03" "alias namecyc name_01; name nume 3;"
// __________ \\
// --= ( SeTtiNgS ) =-- \\
// ¯¯¯¯¯¯¯¯¯¯ \\

cl_pitchspeed 101
cl_dynamiccrosshair "0"
cl_minmodels "0"
cl_forwardspeed "400"
cl_backspeed "400"
cl_sidespeed "400"
_cl_autowepswitch "0"
hud_fastswitch "1"
hud_centerid "1"
setinfo "_vgui_menus" "1"
drawradar
stopsound
pausable "1"
volume "1"
gamma "3"
brightness "1.60"
sensitivity "22"
zoom_sensitivity_ratio "1.3"
+mlook
developer 0
rate 15000
alias dev0 "developer 0"
alias dev1 "developer 1"
hud_fastswitch 1
cl_crosshair_translucent "0"
cl_crosshair_color "253"
cl_crosshair_size "medium"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "100"
cl_allowdownload "20"
cl_allowupload "20"
cl_cmdbackup "2"
cl_cmdrate "25"
cl_corpsestay "600"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_himodels "1"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Ltblue"
cl_logofile "smiley"
cl_lw "1"
cl_minmodels "0"
cl_righthand "1"
cl_timeout "300"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 255 255"
console "1.000000"
crosshair "1.000000"
gamma "100"
gl_flipmatrix "0"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "30000"
hisound "1"
hpk_maxsize "0"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3Volume "0.000000"
mp_decals "300"
net_graph "3"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
s_a3d "0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.250000"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "0"
voice_forcemicrecord "0"
voice_modenable "0"
voice_scale "0.750000"
volume "0.800000"
+mlook
+jlook
cl_showfps "1"
decalfrequency 60
edgefriction 2
sys_ticrate 200
gl_spriteblend "0"
cl_rate 101
cl_movespeedkey 0.52
cl_movespeed 0.52
r_mmx 1
ex_interp 0.1
cl_updaterate 25
cl_cmdrate 25
max_smokepuffs 0
max_shells 0
fps_modem 100
mat_dxlevel -70
gl_cull "1"
gl_keeptjunctions "0"
gl_texsort "1"
gl_palette_tex "1"
r_norefresh "0"
gl_round_down "2"
gl_picmip "0"
gl_playermip "0"
gl_ztrick "1"
gl_texturemode "GL_LINEAR_MIPMAP_LINEAR"
viewsize "120"
fps_max "100"
max_shells "0"
cl_corpsestay "0"
heapsize "300000"
nojoy
noipx
dev
ati_npatch "0"
ati_subdiv "0"
max_smokepuffs "0"
mp_decals "0"
d_spriteskip "0"
cl_himodels "0"
model "gordon"
topcolor "30"
bottomcolor "6"
cl_minmodels "1"
cl_weather "0"
gl_affinemodels "1"
precache "1"
gl_alphamin "0.25"
gl_clear "0"
gl_dither "1"
gl_flipmatrix "0"
gl_flashblend "0"
gl_lightholes "0"
r_dynamic "0"
r_novis "0"
r_traceglow "1"
r_wateralpha "1"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_lightmap "0"
gl_max_size "256"
gl_smoothmodels "1"
vid_wait "0"
violence_agibs 10
violence_hgibs 10
violence_ablood 10
violence_hblood 10
lightgamma .1
texgamma .1
noforce

LRm
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Mesaje : 142
Data de înscriere : 27/01/2011

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