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CFG bun <-->

In jos

CFG  bun <--> Empty CFG bun <-->

Mesaj  LRm Joi Ian 27, 2011 10:39 pm

//Config for Counter-Strike 1.6 Steam/NonSteam
//-----------------------------------------------------------------------------------------------------
//
unbindall
clear
name "numele"
admin_login ******
//Other Binds
//-----------------------------------------------------------------------------------------------------
//
alias +defuse "+use; say_team Cover me I'm defusing the bomb"
alias -defuse "-use"
bind e "+defuse"

bind TAB "+showscores;timeleft"
bind "ESCAPE" "cancelselect"
bind "+" "sizeup"
bind "/" "+movedown"
bind ";" "+mlook"
bind "-" "sizedown"
bind "=" "sizeup"
bind "" "snapshot"
bind "`" "toggleconsole"
bind "r" "+reload"
bind "p" "say /rAnK"
bind "[" "say /ToP15"
bind "g" "drop"
bind "i" ""
bind "h" "+commandmenu"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "q" "lastinv"
bind "r" "+reload"
bind "t" "impulse 201"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"

//MoveMenT BinDs
//-----------------------------------------------------------------------------------------------------
//
bind "a" "+moveleft"
bind "d" "+moveright"
bind "s" "+back"
bind "w" "+forward"
bind "CTRL" "+duck"
bind "SPACE" "+3"

//buy BinDs
//-----------------------------------------------------------------------------------------------------
//
bind "," "buyammo1"
bind "." "buyammo2"
bind "o" "buyequip"
bind "b" "buy"

//Ceva De MarSh
//-----------------------------------------------------------------------------------------------------
//
cl_forwardspeed 110000
cl_backspeed 110000
cl_sidespeed 120000
cl_movespeedkey "0.55"
bind "shift" "+speed"

//ComunicaTioN BinDs
//-----------------------------------------------------------------------------------------------------
//
bind "z" "radio1"
bind "x" "radio2"
bind "c" "radio3"
bind "u" "messagemode2"
bind "y" "messagemode"
bind "capslock" "+voicerecord"

//Attack BinDs
//-----------------------------------------------------------------------------------------------------
//
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "ENTER" "+attack"

//Scrool lock
//-----------------------------------------------------------------------------------------------------
//
bind mwheelup "cl_righthand 1"
bind mwheeldown "cl_righthand 0"

//Buy EquipamneT
//-----------------------------------------------------------------------------------------------------
//
bind "F1" "m4a1;ak47;primammo;buyammo1;buyammo1;buyammo1;buyammo1;buyammo1;deagle;buyammo2;buyammo2;buyammo2;buyammo2;buyammo2;buyammo2;buyammo2;buyammo2;buyammo2;hegren;flash;flash;defuser;vest;vesthelm;sgren"
bind "F2" "deagle;buyammo2;buyammo2;buyammo2;buyammo2;buyammo2;buyammo2;hegren;flash;flash;sgren;defuser;vest;vesthelm"
bind "F3" "awp;buyammo1;buyammo1;buyammo1;deagle;buyammo2;buyammo2;buyammo2;buyammo2;buyammo2;buyammo2;buyammo2;buyammo2;buyammo2;buyammo2;hegren;flash;flash;defuser;vest;vesthelm"
bind "F4" "mp5;buyammo1;buyammo1;buyammo1;buyammo1;deagle;buyammo2;buyammo2;;buyammo2;buyammo2;buyammo2;buyammo2;buyammo2;buyammo2;buyammo2;hegren;flash;flash;defuser;vest;vesthelm"
bind "MOUSE3" "hegren;flash;flash;sgren;defuser;vest;vesthelm;primammo;secammo"

//SanGe FraTe
//-----------------------------------------------------------------------------------------------------
//
violence_ablood "10"
violence_hblood "10"
violence_agibs "10"
violence_hgibs "10"

//Spectator
//-----------------------------------------------------------------------------------------------------
//
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"

//All oTheR CraP Very Happy
//-----------------------------------------------------------------------------------------------------
//
team ""
model "gordon"
skin ""
console "1.0"
developer "1"
m_filter "0"
loadas8bit "0"
max_shells "-1"
max_smokepuffs "-1"
snd_noextraupdate "1"
viewsize "120.000000"
fps_max "100"
fps_modem "0"
con_color "20+128+255"
net_graph "3"
net_scale "5"
sv_voiceenable "1"
sv_aim "0.000000"
r_dynamic "1"
hpk_maxsize "0"
fastsprites "0"
ati_subdiv "2"
ati_npatch "1.0"
sv_unlag "1"
mp_decals "30"
precache "1"
r_bmodelhighfrac "5"
mp_decals "300.000000"
suitvolume "0.250000"
viewsize "120.000000"
_snd_mixahead "0.1"
topcolor "30"
viewsize "120.000000"
r_detailtextures "0"
model "gordon"
bottomcolor "6"
r_detailtextures "0"
hisound 1.000000
viewsize "120.000000"
lookstrafe "0.000000"
ati_subdiv 2
ati_npatch 1.0
ambient_level 0
lookspring "0.000000"
joystick "0.000000"
fastsprites "0"

//Setinfo
//-----------------------------------------------------------------------------------------------------
//
setinfo "_red" "tiger"
setinfo "_vgui_menus" "0"
setinfo "ah" "0"

hud_centerid 1
hud_capturemouse "1"
hud_draw "1"
hud_fastswitch "1"
hud_takesshots "0"
hud_centerid
hud_saytext_internal 1
hud_saytext_time 7
hud_fastswitch 1
hud_capturemouse 1
hud_draw 1
hud_classautokill 0
hud_deathnotice_time 10
hud_drawhistory_time 0
hud_takesshots 0
hpk_maxsize 1.500000

//Network
//-----------------------------------------------------------------------------------------------------
//
cl_allowdownload "1"
cl_allowupload "1"
cl_download_ingame "0"
cl_cmdbackup "2"
rate 25000
cl_cmdrate "30"
cl_updaterate "30"
ex_interp "0.1"

//----------------------------------------
_snd_mixahead "0.2"
_cl_autowepswitch "1"
//----------------------------------------
voice_modenable "1"
voice_scale "2"
voice_enable "1"
voice_forcemicrecord "1"
voice_loopback "1"
viewsize "120.000000"

//SeTari De CPL
//-----------------------------------------------------------------------------------------------------
//
s_a3d "0"
s_eax "0"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "60"
s_leafnum "0"
s_refgain ".4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"

//ClienT
//-----------------------------------------------------------------------------------------------------
//
cl_lc "1"
cl_lb 0.000000
cl_lw 1
cl_career_difficulty 0
cl_bobup "0.5"
cl_bob "0.01"
cl_himodels "0"
cl_cmdbackup 2
cl_crosshair_translucent "0"
cl_vsmoothing "0.05"
cl_customsounds 1
cl_latency -90
cl_dlmax 128
cl_download_ingame 1
cl_allowdownload 1
cl_corpsestay 180
cl_gibcount 2
cl_minmodels 1
cl_weather "0"
cl_idealpitchscale 0.8
cl_timeout 35
cl_shadows 1
cl_showfps "0"
cl_drawhud "1"
cl_allowupload 1
cl_demoviewoverride 1
cl_dynamiccrosshair "0"
cl_observercrosshair 0
cl_himodels 0.000000
cl_upspeed 12000
cl_showevents 1
cl_radartype 0
cl_righthand 1
cl_vsmoothing "0.05"
cl_weather "0"
cl_crosshair_size "Medium"
cl_crosshair_translucent "0"
cl_crosshair_color "300+300+300"
cl_logocolor "#Valve_Devl1"
cl_logofile "Blue"
cl_pitchspeed 2.5

//Volume
//-----------------------------------------------------------------------------------------------------
//
volume "0.500000"
suitvolume "0.250000"
hisound "1.000000"
bgmvolume "0.000000"
MP3Volume "0.800000"
hisound 1.000000

//Matrix Jump
//-----------------------------------------------------------------------------------------------------
//
alias wa "wait"
alias wa2 "wa; wa"
alias wa4 "wa2; wa2"
alias wa8 "wa4; wa4"
alias wa16 "wa8; wa8"
alias wa32 "wa16; wa16"
alias wa64 "wa32; wa32"
alias matrix "+attack; wa; -attack; wa4; +reload; wa8; wa; slot5; wa4; +jump; wa; -jump; wa; -jump; wa4; slot3; wa4; slot2; wa4; slot1; -reload; wa; -reload; wa; -reload"
bind f "matrix"

//SeTari De MouSe
//-----------------------------------------------------------------------------------------------------
//
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "1"
zoom_sensitivity_ratio ".6"
sensitivity "3.2"
joystick "0"

//ConTrasT GFX
//-----------------------------------------------------------------------------------------------------
//
gl_texturemode "GL_LINEAR_MIPMAP_LINEAR"
gl_alphamin "0.25"
gl_playermip "0.000000"
gl_cull "1"
gl_dither "1"
gl_flipmatrix "0"
gl_keeptjunctions "0.000000"
gl_lightholes "1"
gl_max_size "256"
gl_overbright "0"
gl_palette_tex "0"
gl_playermip "1000.00000"
gl_polyoffset "2000"
gl_round_down "6.000000"
gl_spriteblend "1"
gl_wateramp "1"
gl_ztrick "1"
gl_flashblend "1"
gl_picmip "0"
gl_lightholes "1"
gl_flipmatrix "0"
gl_monolights "0"

//Next Name
//------------------------------------------------------------------------------------------------------
//
alias nameswap "name1"
alias name1 "name ApeX's; alias nameswap name2"
alias name2 "name k1d0r; alias nameswap name1"

bind "kp_ins" "nameswap"

//Lumina
//-----------------------------------------------------------------------------------------------------
//
brightness "11"
gamma "100"
lightgamma "1"

//SeTari de War
//-----------------------------------------------------------------------------------------------------
//
bind "k" "shopmenu"

bind "l" "shopmenu2"

bind ";" "war3menu"


alias +3 "alias _special 4;4"
alias fast_turn "fps_max 0;cl_yawspeed 3600;wait;+left;wait;-left;wait;+left;wait;-left;wait;fps_max 100;cl_yawspeed 210"
alias -3 "alias _special;-jump"
alias 4 "5;wait;special"
alias 5 "7"
alias 7 "+jump;alias 5 8"
alias 8 "-jump;alias 5 7"
//--------------------------------------------------------------------------------------
alias +plant_c4 "weapon_c4; wait;wait;wait;wait;wait;wait; wait;wait;wait;wait;wait;wait; +attack; +duck!"
alias -plant_c4 "-attack; -duck; lastinv"
//--------------------------------------------------------------------------------------
alias +bh "fps_max 20;alias _special abh; abh;bind c +lj;bind v +rj"
alias -bh "alias _special slot10;fps_max 101"
alias abh "+jump; wait; -jump; wait; special"
alias +lj "+moveleft;+left"
alias -lj "-moveleft;-left"
alias +rj "+moveright;+right"
alias -rj "-moveright;-right"
alias bhfu "bhon"
alias bhon "bind MOUSE3 +bh;alias bhfu bhoff"
alias bhoff "unbind MOUSE3;unbind c;unbind v;alias bhfu bhon"
//--------------------------------------------------------------------------------------
alias war "wait4; admin_rcon mp_roundtime 1.75;admin_friendlyfire 1;wait16; wait4; admin_rcon mp_startmoney 800; wait4; admin_rcon mp_freezetime 10;war2; wait4"
alias lame "admin_rcon sv_restart 1; wait1s; admin_say Prepare for KNIFE ROUND; wait1s; admin_say Teams get ready to start; wait1s; admin_say GL and HF both teams; admin_rcon sv_restart 5; wait5s;wait1s;lame1"
alias go "admin_rcon sv_restart 1; wait1s; admin_say 1st RESTART; wait1s; admin_say Teams get ready to start; admin_rcon sv_restart 1; wait1s; admin_say 2nd RESTART; wait1s; admin_rcon sv_restart 5; wait5s; admin_say The Game iz ON;wait4;tt"
alias warm "admin_startmoney 16000;wait16;admin_friendlyfire 0;wait16;admin_freezetime 0;wait16;admin_restart 1;wait1s;wait1s;warm2"
//--------------------------------------------------------------------------------------
alias wait4 "wait; wait; wait; wait"
alias wait8 "wait; wait; wait; wait; wait; wait; wait; wait"
alias wait0 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
alias wait16 "wait8; wait8"
alias wait1s "wait0; wait0; wait0; wait0; wait0; wait0; wait0; wait0; wait0; wait0"
alias wait3s "wait1s; wait1s; wait1s"
alias wait5s "wait1s; wait1s; wait1s; wait1s; wait1s"
//--------------------------------------------------------------------------------------
alias load_56k "rate 7500;cl_dlmax 56;cl_rate 7500;cl_cmdrate 50;cl_updaterate 30;cl_cmdbackup 10;ex_interp 0.1"
alias load_isdn_64 "rate 9999;cl_dlmax 64;dl_rate 9999;cl_cmdrate 65;cl_updaterate 65;cl_cmdbackup 20;ex_interp 0.1"
alias load_isdn_128 "rate 12000;cl_dlmax 128;dl_rate 9999;cl_cmdrate 70;cl_updaterate 70;cl_cmdbackup 2;ex_interp 0.1"
alias load_dsl_1000 "rate 18000;cl_dlmax 128;cl_rate 9999;cl_cmdrate 75;cl_updaterate 75;cl_cmdbackup 8;ex_interp 0.1"
alias load_dsl_2000 "rate 20000;cl_dlmax 128;cl_rate 9999;cl_cmdrate 90;cl_updaterate 90;cl_cmdbackup 2;ex_interp 0.1"
alias load_dsl_3000 "rate 20000;cl_dlmax 128;cl_rate 9999;cl_cmdrate 95;cl_updaterate 95;cl_cmdbackup 2;ex_interp 0.1"
alias load_dsl_6000 "rate 20000;cl_dlmax 128;cl_cmdrate 99;cl_updaterate 99;cl_cmdbackup 0;ex_interp 0.1"
alias load_dsl_X000_fp "rate 20000;cl_dlmax 128;cl_cmdrate 101;cl_updaterate 101;cl_cmdbackup 2;ex_interp 0.1"
alias load_lan "rate 25000;cl_dlmax 128;cl_cmdrate 101;cl_updaterate 101;cl_cmdbackup 2;ex_interp 0.01"
//-------------------------------------------------------------------------------------
alias sn.awp_off "alias sn.awp.command sn.awp_on; bind mouse1 +attack; developer 1; echo Sn.AWP.Shoot ist nun aus; wait;developer 0"
alias sn.awp_on "alias sn.awp.command sn.awp_off; bind mouse1 +sn.awp; developer 1; echo Sn.AWP.Shoot ist nun an; wait;developer 0"
alias "sn.awp.command" "sn.awp_on"
alias +sn.awp "+attack2; wait8; +attack"
alias -sn.awp "-attack2; wait8; -attack; wait; slot3"
alias wait8 "wait; wait; wait; wait; wait; wait; wait; wait"
//-------------------------------------------------------------------------------------
alias "+whirlwind" "cl_yawspeed 2850;w1;+left;w5;-left;cl_yawspeed 210;+duck"
alias "-whirlwind" "-duck"
//-------------------------------------------------------------------------------------
alias +dynamiccrouch "+duck;cl_dynamiccrosshair 1"
alias -dynamiccrouch "-duck;cl_dynamiccrosshair 0"

clear
play fvox/activated

LRm
Admin

Mesaje : 142
Data de înscriere : 27/01/2011

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